Educause Security Discussion mailing list archives

Re: Gaming and dorm students


From: "Bradley, Stephen" <bradlesw () MIAMIOH EDU>
Date: Tue, 15 Jan 2013 06:56:14 -0500

We limit all the P2P traffic to about 1Kbps and that allows the gamers
to login and then they switch to whatever works.  For some reason they
need P2P to login but not to run.

steve

On Mon, Jan 14, 2013 at 9:23 PM, Bob Williamson <bob_williamson () aw org> wrote:
I am the network admin at a small K-12 private school.  We have about 90
dorm students.



A problem I am running into is enabling the dorm students to be able to use
normal games like “World of Wrcraft”, “League of Legends”, etc.  It seems a
lot of these games are using bittorrent on the backend.



Without digging into the specifics, how are others handling the dormers
requests?  Telling them no does not seem appropriate, but not letting them
play seems bogus.  I was toying with the idea of having the individuals sign
a sheet saying they will not use bittorent for illegal purposes.



Any thoughts would be appreciated.



Note that I am using a Palo Alto so can handle filtering by user and app
level.



Bob Williamson
Network Administrator
Annie Wright Schools | 827 N Tacoma Ave, Tacoma, WA 98403 | www.aw.org
D: 253.272.2216 | F: 253.572.3616 | Bob_Williamson () aw org

Mission: Annie Wright's strong community cultivates individual learners to
become well-educated, creative, and responsible citizens for a global
society.

Find Annie Wright Schools on Facebook
Follow our Head of Schools on Twitter @AWShead



-- 
Stephen W. Bradley CISSP GCIH GWAPT SSCP
Senior Security Engineer
Miami University
IT Services
bradlesw () miamioh edu
513-529-1809


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