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Re: Proving Gig Speed


From: Niels Bakker <niels=nanog () bakker net>
Date: Thu, 19 Jul 2018 17:06:55 +0200

* mark.tinka () seacom mu (Mark Tinka) [Thu 19 Jul 2018, 07:08 CEST]:
I'm not sure about North America, Asia-Pac or South America, but in Europe, the gaming folk actually peer very well.

The problem for us is that is anymore from 112ms - 170ms away, depending on which side of the continent you are.

And while we peer extensively with them via our network in Europe, that latency will simply not go away. They need to come into market and satisfy their demand.

That will happen as soon as it's affordable for them to do so - which requires an ecosystem of affordable and reliable independent IP transit/transport and colocation to exist.


        -- Niels.


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