Vulnerability Development mailing list archives
Re: R: New DoS attack
From: 11a () GMX NET (Bluefish)
Date: Sat, 17 Jun 2000 15:10:41 +0200
Understanding that UDP is faster and necessary for game programmers, still I can't understand the lack of security. A simple "3-way handshaking" roughly reproduced by UDP method would stop all of this, right ?
Which would introduce some of the "slowness" in TCP. Once you make UDP into something more complex, you loose some of the benefits UDP offers. Sounds to me like you would be re-inventing TCP except that you would remove the "slow start" feature (and ehem... papers proving that the slow start in TCP can be avoided. But I suppose "3way UDP" is better than asking people to hack their TCP-stack ;-) Sadly it seems that scriptkidz cannot accept that the services offered by internet games are dependent upon lack of abuse. I fear that in the end that security updates will slow down game servers, so that all the users will recieve less QoS. I realise that under some insane way of thinking you can concider taking down huge e-commerece sites with DoS-attacks to be some kind of proof that we need new protocolls, but what drives some small, pathetic, human into bring down *games*??
Just my .02 EUR (which is a little less than .02$ I fear)
I can't resist mentioning that the Swedish economy also has a better development that the EUR. Glad I ain't getting my paychecks in EUR :) ..:::::::::::::::::::::::::::::::::::::::::::::::::.. http://www.11a.nu || http://bluefish.11a.nu eleventh alliance development & security team
Current thread:
- R: New DoS attack Raistlin (Jun 15)
- Re: R: New DoS attack Bluefish (Jun 17)
- Re: New DoS attack Mikael Olsson (Jun 18)
- R: R: New DoS attack Raistlin (Jun 20)
- Re: R: R: New DoS attack Bluefish (Jun 21)
- Re: R: New DoS attack Bluefish (Jun 17)