nanog mailing list archives
Re: Peering and Caching for Epic Games, Fortnite, et al
From: Mike Lyon <mike.lyon () gmail com>
Date: Mon, 22 Mar 2021 19:23:30 -0700
Doesn’t look like they peer at any of the IXs per peeringdb. Upstream appears to be Level3 so maybe peer or buy some transit from Level3/CenturyLink/Lumen or whatever company they are today? -Mike
On Mar 22, 2021, at 19:15, Jose Luis Rodriguez <jlrodriguez () gmail com> wrote: We run a healthy-sized ISP (say, 2.5M households, plus enterprise, etc ) and we really, REALLY want to make sure our users have an amazing experience when downloading the neverending Fortnite/Spacequest/Blizzard/DigDug updates that run down our pipes. Would love to hear from others about how they're peering and caching -- not having the level of success I'd want with the typical "aggregators" (they know who they are ) and would really like to link to the source even if it means trenching through the core of the Earth... Would love pointers, names, or any leads, on or off list. Thanks Jose L. Rodriguez CTO, Totalplay
Current thread:
- Peering and Caching for Epic Games, Fortnite, et al Jose Luis Rodriguez (Mar 22)
- Re: Peering and Caching for Epic Games, Fortnite, et al Mike Lyon (Mar 22)
- Re: Peering and Caching for Epic Games, Fortnite, et al Valdis Klētnieks (Mar 22)
- Re: Peering and Caching for Epic Games, Fortnite, et al John Waters via NANOG (Mar 23)
- Re: Peering and Caching for Epic Games, Fortnite, et al Mike Hammett (Mar 23)
- Re: Peering and Caching for Epic Games, Fortnite, et al Eric Dugas via NANOG (Mar 23)
- Re: Peering and Caching for Epic Games, Fortnite, et al Martijn Schmidt via NANOG (Mar 23)
- Re: Peering and Caching for Epic Games, Fortnite, et al Mark Tinka (Mar 23)
- Re: Peering and Caching for Epic Games, Fortnite, et al Tom Beecher (Mar 23)
- Re: Peering and Caching for Epic Games, Fortnite, et al Eric Dugas via NANOG (Mar 23)