nanog mailing list archives

RE: wow, lots of akamai


From: Jean St-Laurent via NANOG <nanog () nanog org>
Date: Thu, 1 Apr 2021 16:21:05 -0400

They add a cookie.

 

This generate traffic

 

From: NANOG <nanog-bounces+jean=ddostest.me () nanog org> On Behalf Of Tom Beecher
Sent: April 1, 2021 4:12 PM
To: Matt Erculiani <merculiani () gmail com>
Cc: nanog () nanog org list <nanog () nanog org>
Subject: Re: wow, lots of akamai

 

Does Akamai bear some burden here to make these rollouts less troublesome for the ISPs they traverse through the last 
mile(s)? IMO yes, yes they do. When you're doing something new and unprecedented, as Akamai frequently brags about on 
Twitter, like having rapid, bursty growth of traffic, you need to consider that just because you can generate it, 
doesn't mean it can be delivered. 

 

Akamai, and other CDNs, do not **generate** traffic ; they serve the requests generated by users.  

 

On Thu, Apr 1, 2021 at 3:54 PM Matt Erculiani <merculiani () gmail com <mailto:merculiani () gmail com> > wrote:

Niels,

 

I think to clarify Jean's point, when you buy a 300mbps circuit, you're paying for 300mbps of internet access. 

 

That does not mean that a network should (and in this case small-medium ones simply can't) build all of their capacity 
to service a large number of customer circuits at line rate at the same time for an extended period, ESPECIALLY to the 
exact same endpoint. It's just not economically reasonable to expect that. Remember we're talking about residential 
service here, not enterprise circuits.

 

Therefore, how do you prevent this spike of [insert large number here] gigabits traversing the network at the same time 
from causing issues? Build more network? That sounds easy, but there are plenty of legitimate reasons why ISPs can't or 
don't want to do that, particularly for an event that only occurs once per quarter or so.

 

Does Akamai bear some burden here to make these rollouts less troublesome for the ISPs they traverse through the last 
mile(s)? IMO yes, yes they do. When you're doing something new and unprecedented, as Akamai frequently brags about on 
Twitter, like having rapid, bursty growth of traffic, you need to consider that just because you can generate it, 
doesn't mean it can be delivered.  They've gotta be more sophisticated than a bunch of servers with SSD arrays, 
ramdisks, and 100 gig interfaces, so there's no excuse for them here to just blindly fill every link they have after 
sitting idle for weeks/months at a time and expect everything to come out alright and nobody to complain about it.

 

On Thu, Apr 1, 2021 at 1:21 PM Niels Bakker <niels=nanog () bakker net <mailto:nanog () bakker net> > wrote:

* nanog () nanog org <mailto:nanog () nanog org>  (Jean St-Laurent via NANOG) [Thu 01 Apr 2021, 21:03 CEST]:
An artificial roll out penalty somehow? Probably not at the ISP 
level, but more at the game level. Well, ISP could also have some 
mechanisms to reduce the impact or even Akamai could force a 
progressive roll out.

It's an online game. You can't play the game with outdated assets. 
You'd not see walls where other players would, for example.

What you're suggesting is the ability of ISPs to market Internet access 
at a certain speed but not have to deliver it based on conditions they 
create.


        -- Niels.




 

-- 

Matt Erculiani

ERCUL-ARIN


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