nanog mailing list archives

Re: akamai yesterday - what in the world was that


From: Filip Hruska <fhr () fhrnet eu>
Date: Thu, 23 Jan 2020 23:43:22 +0100

Game updates are generally compressed chunks and the client does live decompression on the data.

As such, insufficient CPU or IO performance will result in lower overall speeds, since it can't keep up with the incoming stream of data.

Regards,
Filip

On 1/23/20 9:11 PM, Tom Deligiannis wrote:

    I get annoyed when I'm chatting with friends, waiting to play some
    game
    we decided to download, and it's ONLY downloading at 300 megabits per
second! :P

In this scenario, which mechanism controls the download speed? I hear many users complain that their gigabit internet connection is not maxing out and the update is taking forever. I would never expect a gigabit internet connection to be saturated during a game update, but I'm curious how the throttling works.

Thanks.

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