nanog mailing list archives

Re: Online games stealing your bandwidth


From: Richard Barnes <richard.barnes () gmail com>
Date: Mon, 27 Sep 2010 21:41:23 -0400

I thought the issue was more about  ISPs encouraging *responsible* P2P.


On Mon, Sep 27, 2010 at 8:35 PM, Warren Bailey <wbailey () gci com> wrote:
Can someone name an ISP that encourages P2P traffic?? ;)

Sent from a mobile phone with a small keyboard, please excuse my mistakes.

On Sep 27, 2010, at 4:32 PM, "Richard Barnes" <richard.barnes () gmail com> wrote:

There's some standardization work being done in the IETF ALTO working
group.  They're looking at ways ISPs can inform P2P clints about which peers
are "better", I.e., topologically nearby.
http://tools.ietf.org/wg/alto/

I'm less familiar with DECADE, but I believe they're working on more
directly cache-related stuff.
http://tools.ietf.org/wg/decade/

On Sep 25, 2010 4:44 PM, "Matthew Walster" <matthew () walster org> wrote:

On 25 September 2010 21:16, Rodrick Brown <rodrick.brown () gmail com> wrote:
I think most people are...
<snip>

I once read an article talking about making BitTorrent scalable by
using anycasted caching services at the ISP's closest POP to the end
user. Given sufficient traffic on a specified torrent, the caching
device would build up the file, then distribute that direct to the
subscriber in the form of an additional (preferred) peer. Similar to a
CDN or Usenet, but where it was cached rather than deliberately pushed
out from a locus.

Was anything ever standardised in that field? I imagine with much of
P2P traffic being (how shall I put this...) less than legal, it's of
questionable legality and the ISPs would not want to be held liable
for the content cached there?

M



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