Nmap Development mailing list archives
[NSE][PATCH] only show script errors in verbose mode
From: Sven Klemm <sven () c3d2 de>
Date: Tue, 23 Sep 2008 09:59:46 +0200
Hi everyone,this patch changes nmap to only show script errors that happen while loading scripts when verbose or debugging is set.
Cheers, Sven -- Sven Klemm http://cthulhu.c3d2.de/~sven/
Index: nse_init.cc =================================================================== --- nse_init.cc (revision 10327) +++ nse_init.cc (revision 10328) @@ -113,8 +113,10 @@ lua_setfenv(L, -2); // set it if (lua_pcall(L, 0, 0, 0) != 0) // Call the function (loads globals) { - error("%s: '%s' threw a run time error and could not be loaded.", + SCRIPT_ENGINE_VERBOSE( + error("%s: '%s' threw a run time error and could not be loaded.", SCRIPT_ENGINE, filename); + ) SCRIPT_ENGINE_DEBUGGING( error("%s", lua_tostring(L, -1)); )
_______________________________________________ Sent through the nmap-dev mailing list http://cgi.insecure.org/mailman/listinfo/nmap-dev Archived at http://SecLists.Org
Current thread:
- [NSE][PATCH] only show script errors in verbose mode Sven Klemm (Sep 23)
- Re: [NSE][PATCH] only show script errors in verbose mode Fyodor (Sep 23)
- Re: [NSE][PATCH] only show script errors in verbose mode Sven Klemm (Sep 23)
- Re: [NSE][PATCH] only show script errors in verbose mode Diman Todorov (Sep 23)
- Re: [NSE][PATCH] only show script errors in verbose mode Sven Klemm (Sep 23)
- Re: [NSE][PATCH] only show script errors in verbose mode Patrick Donnelly (Sep 23)
- Re: [NSE][PATCH] only show script errors in verbose mode Sven Klemm (Sep 23)
- Re: [NSE][PATCH] only show script errors in verbose mode David Fifield (Sep 23)
- Re: [NSE][PATCH] only show script errors in verbose mode Fyodor (Sep 23)
- Re: [NSE][PATCH] only show script errors in verbose mode Sven Klemm (Sep 24)
- Re: [NSE][PATCH] only show script errors in verbose mode David Fifield (Sep 24)
- Re: [NSE][PATCH] only show script errors in verbose mode Fyodor (Sep 23)