Nmap Development mailing list archives

Re: Nmap 4.04BETA1 Released For Testing


From: kx <kxmail () gmail com>
Date: Thu, 1 Jun 2006 21:08:20 -0400

Yes, afxres.h includes winres.h, however in the PlatformSDK downloaded from:

http://www.microsoft.com/downloads/details.aspx?FamilyId=A55B6B43-E24F-4EA3-A93E-40C0EC4F68E5&displaylang=en

both files were located in PlatformSDK\Include\mfc

Both files have the comment:

// This is a part of the Microsoft Foundation Classes C++ library.

My install has the directory in:

($installdir)\VC\PlatformSDK\Include\mfc

Hmm...

Did you look at how your SDK directories are setup?

Options -> Projects and Solutions -> VC++ Directories -> (Drop down
list)  Show directories for: Include files

Cheers,
  kx

On 6/1/06, Alex Prinsier <aphexer () mailhaven com> wrote:
If I'm not mistaking, afxres.h is part of mfc, while winres.h is not.
afxres.h itself actually includes winres.h.

So the better solution is actually to use winres.h (like 4.04beta1
does), however I don't have a mfc/winres.h, just a winres.h.

.\nmap.rc(10) : fatal error RC1015: cannot open include file 'mfc/winres.h'.

Removing mfc/ makes it work. I'm using the commercial version of visual
studio.

Alex

kx wrote:
Alex,
 I am not a windows guru, so I guess it shouldn't matter which .h we
use. However, I have all free SDK items, and mine will build either
way. If it can't find mfc/winres.h, you have a VS setup issue. See:
http://seclists.org/lists/nmap-dev/2005/Oct-Dec/0108.html

Build logs are saved as

mswin32\Debug\BuildLog.htm
nbase\Debug\BuildLog.htm

etc....

Cheers,
 kx

On 6/1/06, Alex Prinsier <aphexer () mailhaven com> wrote:
This automated building in windows works splendid! Much better than the
scripts I used. I got an error though, but I was able to fix it:

I execute devenv.exe nmap.sln /build release /log nmapbuild.log

I got an error on this line in nmap.rc:10
#include "mfc/winres.h"

I changed it back the way it was in 4.03:
#include "afxres.h"

That fixes the error.

Secondly I couldn't find nmapbuild.log. Anyone an idea where visual
studio stores it?

Alex

Fyodor wrote:
o Automated my Windows build system so that I just have to type a
  single make command in the mswin32 directory.


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