nanog mailing list archives
Re: Ipv6 help
From: Mark Tinka <mark.tinka () seacom com>
Date: Thu, 27 Aug 2020 07:50:14 +0200
On 26/Aug/20 22:12, JORDI PALET MARTINEZ wrote:
And the PS developers missed by themselves all about IPv6. Furthermore, I still see some game makers *encouraging customers* to disable IPv6. I call this a *criminal action*.
Most developers do not understand the constraints the industry is facing re: IPv4, or know that there are constraints but figure, "Ah, those network engineers will make a plan, don't worry about it, and don't care about IPv6". Mark.
Current thread:
- Re: Ipv6 help, (continued)
- Re: Ipv6 help Brian Johnson (Aug 27)
- Re: Ipv6 help JORDI PALET MARTINEZ via NANOG (Aug 27)
- Re: Ipv6 help Brian Johnson (Aug 27)
- Re: Ipv6 help Mark Tinka (Aug 26)
- Re: Ipv6 help Mike Hammett (Aug 27)
- Re: Ipv6 help Mark Tinka (Aug 27)
- Re: Ipv6 help Mark Tinka (Aug 26)
- Re: Ipv6 help Brian Johnson (Aug 26)
- Re: Ipv6 help Mark Andrews (Aug 26)
- Re: Ipv6 help JORDI PALET MARTINEZ via NANOG (Aug 26)
- Re: Ipv6 help Mark Tinka (Aug 26)
- Re: Ipv6 help Valdis Klētnieks (Aug 26)
- Re: Ipv6 help Mark Tinka (Aug 25)
- Re: Ipv6 help JORDI PALET MARTINEZ via NANOG (Aug 25)
- Re: Ipv6 help Brandon Martin (Aug 26)
- Re: Ipv6 help JORDI PALET MARTINEZ via NANOG (Aug 26)
- Re: Ipv6 help Mark Tinka (Aug 26)
- Re: Ipv6 help Brandon Martin (Aug 29)
- Re: Ipv6 help JORDI PALET MARTINEZ via NANOG (Aug 30)
- Re: Ipv6 help Bjørn Mork (Aug 26)
- Re: Ipv6 help Mark Tinka (Aug 26)