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Re: [tt] IPv4 address length technical design


From: Masataka Ohta <mohta () necom830 hpcl titech ac jp>
Date: Thu, 04 Oct 2012 18:58:13 +0900

Eugen Leitl wrote:

My (minor) beef with it is that while you offload most of
heavy lifting to photonics you still use electronics and
lookup.

Because for non linear operations, electronics is a lot
better than so linear photonics w.r.t. speed, power,
size etc.

And, it's not my idea. See 'The "Staggering Switch": An
Electronically Controlled Optical Packet Switch' by
Zygmunt Haas, which mentioned "almost all optical" in
1993.

It is however reasonably easy to do everything
at effectively L2 with a photonic crossbar if you encode
geography in the headers (you have a direct proximity
metric on your link slots).

How can you say BGP, then?

(You can actually prototype this with Ethernet MACs,
as 2^48 in square meters happens to be half the surface
area of the Earth http://www.wolframalpha.com/input/?i=2^48+m^2
So MAC collisions are not very probable, if distributed
optimally ;)

The problem with large number (beyond size of CAM with reasonable
power consumption) of MAC is that hash table is necessary,
which means route look up time is not bounded, which means
fiber delay lines can not be used.

Thousands of MAC addresses in a small L2 WAN is fine, except
that BGP does not work.

If you do it in optics the protocol is completely different
from IPv4/IPv6,

What I have shown is that what will be completely different will
be L2.

IPv4 uber alles.

                                        Masataka Ohta



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