nanog mailing list archives

Re: Rate of growth on IPv6 not fast enough?


From: Jack Bates <jbates () brightok net>
Date: Tue, 20 Apr 2010 19:36:59 -0500

Roger Marquis wrote:
Thing is, neither of these cheap CPE has UPNP enabled, which leads me to
question whether claims regarding large numbers of serverless multi-user
game users are accurate.

I'd say it's a question for m$. I've seen it break, I've had to reprogram older cpe's that didn't have uPNP enabled to get customers working. I base my assertions on personal experience of managing a medium sized ISP.


I should have been clearer, apologies.  WRT LSN, there is no reason
individual users couldn't upgrade to a static IP for their insecurely
designed multi-user games, and no reason to suspect John Levine's ISP is
not representative with 0.16% of its users requesting upgrades.

It's not representative of my ISP, though my 30,000 consumers (we'll ignore more business accounts) may be too small to be indicative of larger networks.


Jack


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