nanog mailing list archives

Re: ATM (was Re: too many routes)


From: Vadim Antonov <avg () pluris com>
Date: Thu, 11 Sep 1997 17:46:42 -0700

Sean M. Doran wrote:

You want bounded delay on some traffic profiles that
approach having hard real time requirements.  (Anything
that has actual hard real time requirements has no
business being on a statistically multiplexed network, no
matter what the multiplexing fabric is). 

Hey, if you make sure that _class_ of traffic has enough
bandwish (no matter how overloaded the network is by other
classes of traffic), you're pretty much ok with stochastical
muxing.

This can be
implemented in routers now, with or without MPLS/tag
switching, although having the latter likely makes
configuration and maintenance easier.

...or harder :)  Adding more complexity seldom makes life
easier.
 
Delay across any fabric of any decent size is largely
determined by the speed of light.  Therefore, unless ABR
is deliberately inducing queueing delays, there is no way
your delay can be decreased when you send lots of traffic
unless the ATM people have found a way to accelerate
photons given enough pressure in the queues.

Well, that's not absolute delay which is interesting (can't
do anything about it anyway short of exploiting EPR paradox, or
drilling a hole all the way to Australia), but rather variance
of delay.

Having large variance is equivalent to adding that variance to
the propagation time :(   Given that in single-class tail-drop
IP networks the variance can be as large as RTT*number_of_hops
(if the network has the buffers of just right size), the effect
can be significant.

What worries me about ABR and other traffic shaping stuff more
is a) scalability and b) it encourages real-time transmission of
non-realtime "canned" contents.

I would expect that 99% of all A/V feeds over the network will
be unidirectional (tv, movies, web, etc), and so can be delayed
by hundereds of ms without any ill effects.   The only really
interactive kind of A/V contents (telephony / video telephony) is
so low-bandwidth compared to full-motion movies that we probably
shouldn't care about it. 
 
--vadim


Current thread: