Educause Security Discussion mailing list archives
Re: Xbox
From: "Brawner, David" <dbrawner () MARYVILLE EDU>
Date: Fri, 9 Nov 2007 14:49:54 -0600
We have been able to offer Xbox live services by upgrading our firewall to a SonicWall. It has shown to be a vast improvement in intelligent stateful packet inspection over our previous Novell BorderManager firewall. The SonicWall has allowed us to permit Xbox, Playstation, and Gamecube online play for our students without writing any special rules. Unfortunately, we have run into another nagging network issue with the Xbox Live service. Xboxes on our campus have had intermittent connection problems to the Xbox Live service supposedly because our MTU size is not 1492 (ours is 1500). But unfortunately, this is not a consistent problem, so we have had a hard time nailing it down. Anybody else have these issues? David S. Brawner Manager of Network & User Services Maryville University of St. Louis -----Original Message----- From: jkaftan [mailto:jkaftan () UTICA EDU] Sent: Friday, November 09, 2007 2:21 PM To: SECURITY () LISTSERV EDUCAUSE EDU Subject: [SECURITY] Xbox We have more and more students wanting to get their Xbox's and other gaming consoles on the network. We have decided to allow it. However there is a problem with them being able to connect to each other on the internet - inbound ports. They are requesting inbound ports being opened. Due to our NAT and DHCP this would be ugly at best. However security is our biggest concern. Have your students been asking for this? Has anyone found a way to give the students what they want securely and easily?