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Re: lua_bitop.c: MSVC2013 Code Analysis Warning


From: Hadriel Kaplan <hadrielk () yahoo com>
Date: Mon, 9 Feb 2015 16:23:39 -0500


This appears to be a false positive.

According to:

https://msdn.microsoft.com/en-us/library/9t02bbsx.aspx

...the warning is generated because "If the shift overflowed the 32-bit value, bits are lost." But that's what is 
actually intended in bitop (it's a 32-bit bit operations library).

I believe the error gets flagged by MSVC because of this line in lua_bitop.c, line #96:

#define BRET(b)  lua_pushnumber(L, (lua_Number)(SBits)(b)); return 1;

...since 'b' resolves to (b << n), and lua_Number is a double, then line #116 ends up being this:

static int bit_lshift(lua_State *L) {
    uint32_t b = barg(L, 1);
    uint32_t n = barg(L, 2) & 31;
    lua_pushnumber(L, (double)(int32_t)(b << n));
    return 1;
}

So MSVC doesn't like that lua_pushnumber() line, apparently.  But that's the intended behavior, because Lua numbers are 
doubles.

-hadriel


On Feb 7, 2015, at 4:54 PM, Bill Meier <wmeier () newsguy com> wrote:

Hadriel:

MSVC2013 Code Analysis is giving the following warning:


...\ws-git\epan\wslua\lua_bitop.c(116) : warning C6297: Arithmetic overflow:  32-bit value is shifted, then cast to 
64-bit value.  Results might not be an expected value.

After quick look at the code, my reaction:
 Uh Oh... Twisty maze of passages

So I'm going to punt.

Can you take a look (or redirect upstream) or whatever ?

Thanks

Bill

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