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CVE-2017-6355 Virglrenderer: integer overflow while creating shader object
From: P J P <ppandit () redhat com>
Date: Mon, 27 Feb 2017 23:26:54 +0530 (IST)
Hello,Virgil 3d project, used by Quick Emulator(Qemu) to implement 3D GPU support for the virtio GPU, is vulnerable to an integer overflow issue. It could occur when creating a shader object in vrend_create_shader().
A guest user/process could use this flaw to crash the Qemu process resulting DoS.
Upstream patch: --------------- -> https://cgit.freedesktop.org/virglrenderer/commit/?id=93761787b29f37fa627dea9082cdfc1a1ec608d6 This issue was reported by Li Qiang of 360.cn Inc. 'CVE-2017-6355' assigned via -> http://cveform.mitre.org/ Thank you. -- Prasad J Pandit / Red Hat Product Security Team 47AF CE69 3A90 54AA 9045 1053 DD13 3D32 FE5B 041F
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- CVE-2017-6355 Virglrenderer: integer overflow while creating shader object P J P (Feb 27)