oss-sec mailing list archives
Re: CVE request: UnrealIRCd 3.2.8.1 source code contained a backdoor allowing for remote command execution
From: "Steven M. Christey" <coley () linus mitre org>
Date: Mon, 14 Jun 2010 16:20:29 -0400 (EDT)
On Mon, 14 Jun 2010, Josh Bressers wrote:
Can you give this one a 2009 ID.
Use CVE-2009-4893 - Steve
----- "Alex Legler" <a3li () gentoo org> wrote:On Sat, 12 Jun 2010 19:10:48 +0200, Alex Legler <a3li () gentoo org> wrote:[blah]While we're at it... http://www.unrealircd.com/txt/unrealsecadvisory.20090413.txt "A buffer in the code which handles user authorization is copied without sufficient length checks, causing a buffer overflow.
Current thread:
- CVE request: UnrealIRCd 3.2.8.1 source code contained a backdoor allowing for remote command execution Alex Legler (Jun 12)
- Re: CVE request: UnrealIRCd 3.2.8.1 source code contained a backdoor allowing for remote command execution Alex Legler (Jun 14)
- Re: CVE request: UnrealIRCd 3.2.8.1 source code contained a backdoor allowing for remote command execution Josh Bressers (Jun 14)
- Re: CVE request: UnrealIRCd 3.2.8.1 source code contained a backdoor allowing for remote command execution Steven M. Christey (Jun 14)
- Re: CVE request: UnrealIRCd 3.2.8.1 source code contained a backdoor allowing for remote command execution Josh Bressers (Jun 14)
- Re: CVE request: UnrealIRCd 3.2.8.1 source code contained a backdoor allowing for remote command execution Josh Bressers (Jun 14)
- Re: CVE request: UnrealIRCd 3.2.8.1 source code contained a backdoor allowing for remote command execution Eugene Teo (Jun 14)
- Re: CVE request: UnrealIRCd 3.2.8.1 source code contained a backdoor allowing for remote command execution Alex Legler (Jun 14)