nanog mailing list archives
Re: Strange Problem with 16 byte packets
From: Eygene Ryabinkin <rea+nanog () grid kiae ru>
Date: Thu, 16 Jun 2016 14:34:16 +0300
Thu, Jun 16, 2016 at 03:06:24PM +0530, Glen Kent wrote:
Thanks i will. However, the doubt is that what does introducing a 16 byte data into the steam does that causes the session to time out. I added instrumentation to push some dummy data so that instead of 16 bytes, we push 1 MB of data. In that case i saw no issues. Any idea if there is a firewall setting that could be coming into play here?
Collect TCP dumps from both sides, come back and show that (or analyze yourself ;) -- Eygene Ryabinkin, National Research Centre "Kurchatov Institute" Always code as if the guy who ends up maintaining your code will be a violent psychopath who knows where you live.
Current thread:
- Strange Problem with 16 byte packets Glen Kent (Jun 16)
- Re: Strange Problem with 16 byte packets Ruairi Carroll (Jun 16)
- Re: Strange Problem with 16 byte packets Glen Kent (Jun 16)
- Re: Strange Problem with 16 byte packets Ruairi Carroll (Jun 16)
- Re: Strange Problem with 16 byte packets Eygene Ryabinkin (Jun 16)
- Re: Strange Problem with 16 byte packets Glen Kent (Jun 16)
- Re: Strange Problem with 16 byte packets Randy Bush (Jun 16)
- Re: Strange Problem with 16 byte packets Ruairi Carroll (Jun 16)