nanog mailing list archives

Re: Strange Problem with 16 byte packets


From: Eygene Ryabinkin <rea+nanog () grid kiae ru>
Date: Thu, 16 Jun 2016 14:34:16 +0300

Thu, Jun 16, 2016 at 03:06:24PM +0530, Glen Kent wrote:
Thanks i will. However, the doubt is that what does introducing a 16 byte
data into the steam does that causes the session to time out. I added
instrumentation to push some dummy data so that instead of 16 bytes, we
push 1 MB of data. In that case i saw no issues. Any idea if there is a
firewall setting that could be coming into play here?

Collect TCP dumps from both sides, come back and show that
(or analyze yourself ;)
-- 
Eygene Ryabinkin, National Research Centre "Kurchatov Institute"

Always code as if the guy who ends up maintaining your code will be
a violent psychopath who knows where you live.


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