nanog mailing list archives

Re: Real Media and M-Bone feeds


From: "Alex P. Rudnev" <alex () Relcom EU net>
Date: Wed, 6 Oct 1999 15:23:01 +0400 (MSD)


is to simply forward said packet?  Admittedly, the client to cache
interaction is somewhat more complicated but would seem to be addressable
using (mostly) existing technology.  Would "Live" content be incredibly
hampered by a 500 ms (or less) delay so that the cache could receive the
data and distribute it to the appropriate users locally?

What would be the point of this?
What you would accomplish with this setup compared to multicasting is
moving the redundant parallel data streams closer to the receiver, inside
the provider's network. For n receivers, the cache still has to send out
n streams, and if the data truly is treated as "live/real-time", it ends
up sending n identical (except for destination address) packets out its
outbound interface. This is n*bitrate of traffic that has to travel from
wherever the "packet-cache" is, accross the internal network to wherever
the recipients are. With multicast, if there is a large enough collection
of receivers to justify a cache, there will be at most 1*bitrate on any
single connection on the internal provider network. The cache solution is
less optimal in this case. If you suggest a hierachical cache (i.e. main
cache takes a feed, replicates to n distributed caches closer to the
receivers) you have just re-invented multicast, and not very well. ;-)
Yes, when  you have the _caching-replicators_ and you see some parts of
your network became a _bottlechecks_, and this parts have multicast
(local) option, you can use mcast (i.e. use L2 packet repliation instead
of L4 replication). 

This schema should work well from the very first days, and should be
improved in time if the multicast-able area will increase. Note - it don't
need inter-AS-es multicast at all, don't need any modification on the data
sources (except may be some priority for the replicators), don't need
(almost) any modification for the clients, and provide bandwidth economy
from the first days.

MCAST - work only where it exists, have un-resolved problems, can hardly
be installed over the AS boundaries, need to modify data sources and
clients, can't work for the on-demand streams.

Of course, until no one made attempt to build such
_cache-and-replicate-on-the-fly_ engine (as CISCO built their WEB CACHE
engine) - it's not more then theory.


party on,
Sam

-- 
Those who do not understand Unix are condemned to reinvent it, poorly.
                -- Henry Spencer


Aleksei Roudnev, Network Operations Center, Relcom, Moscow
(+7 095) 194-19-95 (Network Operations Center Hot Line),(+7 095) 230-41-41, N 13729 (pager)
(+7 095) 196-72-12 (Support), (+7 095) 194-33-28 (Fax)




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