Interesting People mailing list archives

IP: The natural evolution of the Internet industry


From: Dave Farber <farber () central cis upenn edu>
Date: Sun, 08 Sep 1996 16:26:03 -0400

Date: Fri, 6 Sep 1996 17:04:46 -0900


To: Dave Farber <<farber () central cis upenn edu>


From: sky () earthlink net (Sky Dayton)






Dave,




This is an updated ASCII version of the paper you helped me edit back=20
in


April. Might be appropriate for IP. It provides a good perspective on
many


recent industry events.




Sky





--








                     "Making Some Sense of the Madness"




                           The Natural Evolution


                          of the Internet Industry




                               by Sky Dayton,


                Founder & Chairman, EarthLink Network, Inc.




                Originally published 4/1/96, revised 8/21/96






State of the Internet industry




     Only two years ago, the Internet was virtually unknown in the


     mass-consumer market. Today, it is a phenomenon reshaping global


     communications for millions of people. Almost every industry is
touched


     by the Internet's fanatical momentum. It is growing faster than=20
any


     other new technology industry in history, and it has the potential
to


     change the way people interact on Earth.




     In many ways, the Internet's communications properties have acted as
a


     catalyst to its own growth, making it a self-fueling entity




     Despite its growth and its assimilation of whole industries, the


     Internet is still a nascent market. Many in the industry fear a


     backlash if the Internet fails to deliver on its hyped potential
fast


     enough. Even now, media pundits have begun to circle overhead
looking


     for the opportunity to strike and be the first to predict such a


     backlash.




     Most agree the Internet will be the foundation of what some call
the


     "Information Superhighway", a communications system that will tie


     together all existing voice and data applications on an open,


     inexpensive and fast network. However, the current Internet
industry


     lacks a clear definition of how it will mature toward this vision.




     As in all markets, maturity will bring segmentation of products=20
and


     services within the Internet industry. An understanding and
prediction


     of this segmentation is needed.






Need for definition in the industry




     We need a segmentation map of the Internet industry. Without some
sort


     of guideline of how the market will mature, companies will have


     difficulty putting their potential products and services in=20
context


     with other companies and in focus within the rest of the industry.




     Many large companies today are pursuing unrefined "Internet


     strategies". Thousands of start-ups are also clamoring to produce


     products and services for the Internet. Until recently, investors


     hoping to cash in on the craze were buying any stock with the word


     "Internet" attached to it, and analysts continue to have=20
difficulty


     differentiating thousands of new product and service offerings.




     Additionally, industry experts are still trying to explain the
failures


     of dozens of previous ventures in the interactive video and
proprietary


     online services businesses, especially those backed by top-tier
players


     such as AT&T, IBM and others.




     Companies that don't predict segmentation will have their=20
offerings


     segmented by market forces nonetheless. Hundreds of companies,=20
from


     start-ups to blue chips, went through this experience in the PC


     revolution.




     This paper gives participants in this new industry a guide to the


     coming segmentation, thus allowing them to better define and
position


     their offerings in the context of one another.




     The premise of this paper is that Internet market segmentation will
be


     based on the structure of Internet networks themselves.






The OSI model




     The Internet marketplace is already segmented in a way analogous to
the


     basic architecture of networking. Network architecture is best
defined


     in the Open Systems Interconnection (OSI) model developed by the


     International Standards Organization (ISO) over the past 15 years.




     The OSI model was created to provide an open-standard reference=20
for


     network development. It lets network developers work on different
parts


     of the same networking problems in a way that will allow their
final


     work to be compatible with other developers' work.




     The OSI model describes the building blocks of all networks. It
lays


     out how a network is built, from the foundation up. Computer
networking


     began as a wire connecting two computers. In order to communicate,
the


     voltage on the wire was modulated. As networking evolved over the


     years, engineers began building up from this foundation, one layer
at a


     time, with each successive layer allowing greater network


     functionality.




     Much of today's networking technology, including the foundation


     protocols of the Internet, TCP and IP, was developed without=20
direct


     reference to the OSI model. So were hundreds of other protocols.


     However, OSI is an attempt to put networking protocols in context.






Understanding the OSI model




     Here is the OSI model:




      Layer Name       Description & Example




      7 Application    The communications applications themselves.


                       Email, file transfer, client/server=20
applications.


                       Applications such as Netscape & Eudora talk to


                       this layer.




      6 Presentation   Syntax for data conversion, makes session layer


                       available to application layer. ASCII, binary


                       conversion, encryption and decryption, sockets




      5 Session        Starts, stops and governs transmission order.


                       Sockets, synchronization




      4 Transport      Ensures delivery of the completed message.


                       TCP, SNA, UDP




      3 Network        Routes data to different networks. Forms=20
packets.


                       IP, x.25, IPX, AppleTalk, Routing




      2 Datalink       Transmits from node to node. Divides bits into


                       frames. Ethernet, Token ring, Frame Relay,
Bridging




      1 Physical       The connection medium. The hard, physical
connection.


                       RTS, CTS, RS-232, copper, fiber, wireless.








     The access sector of the Internet market is currently populated by


     Internet access, cable and telephone providers. Each company in=20
the


     access sector can be plotted on the OSI model above.




     The company I founded, EarthLink Network, is an Internet access


     provider focused on the consumer market in North America. For most
of


     our network, we purchase layers 1 through 4 from our partner,=20
UUNET


     Technologies. They deliver TCP/IP packets (layers 3 and 4) to our


     customers over dial-up modem lines in hundreds of cities. They, in


     turn, purchase layers 1 and 2 from local telephone companies.=20
These


     companies deliver dial-tone or other layer 1 and 2 services to
UUNET.




     If UUNET can send a ping (a TCP/IP packet from one point to another)
to


     our customer, their job is done - the customer has an Internet


     connection. We take over at that point and deliver the services=20
the


     customer uses to communicate on the Internet: email, Usenet, ftp,
Web,


     etc. These services operate on layers 5 to 7.




     Early analysts might have seen our relationship with UUNET as


     competitive. EarthLink predicted industry segmentation, however,
and


     recognized the relationship was complimentary. UUNET decided to
focus


     its business on layers 3 and 4 principally. It buys layers 1 and 2
from


     carriers and packages the whole thing up into a 4-layer product.




     Other Internet access providers, such as Netcom and PSINet, have


     attempted to build 5 layers at once, all during massive growth.
While


     this strategy made sense early on, these companies will have to
defend


     many more layers against competition. Their competitors will
specialize


     more and more on one or two layers, resulting in better
efficiencies


     than Netcom or PSINet could ever have on a multi-layered strategy.




     Since the first edition of this paper was published, PSINet has


     refocused their business on their traditional core competence:
layers 3


     and 4. After several quarters of diluted attention and stunted
growth,


     they sold off their consumer dial-up access business and
concentrated


     on business-to-business and wholesale Internet access, where they
have


     always been strongest. With this new, focused strategy, they will
be


     able to compete much more effectively in their market segment.




     Other companies have failed to embrace market segmentation by
assuming


     their expertise in lower layers would translate into an advantage
in


     higher layers, particularly where their implementation required them
to


     provide all 7 layers themselves. Today, this is tantamount to=20
IBM's


     early attempts to own all aspects of the personal computer
business.




     Recent examples of such disasters were AT&T's foray into computer


     hardware and online services, USWest's interactive video services
and


     MCI's consumer Internet service. These companies' traditional


     technology expertise did not translate into expertise on higher
layers.




     Though telephone and cable companies are pursuing Internet access


     strategies today, their core business is on layers 1 and 2. With
recent


     deregulation, it is detrimental for them to leave layers 1 and 2


     unguarded from major new competition to pursue a completely new


     business on higher layers.




     Layers 1 and 2 are the foundation of the Internet. Because
telephone


     and cable companies were regulated monopolies for so long, they
have


     let this foundation languish. They have not kept up with sweeping


     innovations in the upper layers. As a result, most consumers now
suffer


     with an Internet experience at a mere 28.8k/bits per second; their


     computers can process bits thousands of times faster than the
network


     can send them.




     The telephone and cable operators have a significant task before
them


     to upgrade and maintain the foundation of the Internet in a newly


     competitive market. In the long term, they will be more successful


     focusing on new challenges and opportunities in their traditional


     lower-layer businesses than pursuing purported opportunities on=20
the


     upper layers.






OSI model applied to all Internet industry sectors




     The OSI model defines how the technology of the Internet underlies
the


     segmentation of its products and services. The industry can also=20
be


     subdivided into sectors which classify the different types of
products


     and services available on these network layers.




     The Internet currently has six market sectors(1):




          1. Hardware


          2. Software


          3. Access


          4. Content


          5. Services


          6. Expertise




     In order to see how companies in each of these sectors operate in
the


     context of one another, all can be classified on the OSI model.=20
The


     following chart is a random sampling of companies in each sector.






 Layer      Hardware   Software    Access     Content     Services  =20
Expertise




 Appli-     Apple      Netscape    EarthLink  AOL         Yahoo     =20
CKS


 cation     Intel      Microsoft   Netcom     Compusrve   Excite    =20
Digital-


            Dell       Quartrdeck  Sprynet    Prodigy     Infoseek  =20
Planet


            Gateway                GNN        CNN  WSJ    Lycos     =20
USWeb




 Presen-    Sun        Netscape    EarthLink  AOL         CyberCash =20
CKS


 tation     SGI  HP    Microsoft   Netcom     Compusrve   RSA       =20
Digital-


            IBM        Interwrld   Sprynet    Prodigy     BBN       =20
Planet


            DEC                    GNN        BBN         I/Pro     =20
USWeb


            Intel                  Best                   Netcount




 Session    Sun        Netscape    EarthLink  AOL         BBN       =20
CKS


            SGI  HP    Microsoft   Netcom     Compusrve   Compusrve =20
Digital-


            IBM        Interworl   Sprynet    Prodigy     I/Pro     =20
Planet


            DEC        Xing        GNN        BBN         Netcount  =20
USWeb


            Intel      RealAudio   Best




 Transport  Cisco      FTP         Netcom     AOLNet-     BBN       =20
Anderson


            Bay        Netmanage   UUNET      (ANS)       Compusrve =20
EDS


            3Com       Network     PSINet     Compusrve   Network-  =20
Perot


            Wellfleet  TeleSystem  Concentric Sprintnet   Solutions =20
BBN


                                   MCI  BBN   BBN


                                   Sprintlink




 Network    Cisco      FTP         Netcom     AOLNet-     BBN       =20
Anderson


            Bay        Netmanage   UUNET      (ANS)       Compusrve =20
EDS


            3Com       Network     PSINet     Compusrve   Network-  =20
Perot


            Wellfleet  TeleSystem  Concentric Sprintnet   Solutions =20
BBN


                                   MCI  BBN   BBN


                                   Sprintlink




 Datalink   USR        Nortel      MCI  TCI   MCI  TCI    MCI  TCI  =20
Anderson


            Ascend     AT&T        Sprint     Sprint      Sprint    =20
EDS


            Cascade                Worldcom   Worldcom    Worldcom  =20
@Home


            Stratacom              AT&T       AT&T        AT&T      =20
AT&T


            AT&T




 Physical   USR        Nortel      MCI  TCI   MCI  TCI    MCI  TCI  =20
Anderson


            Ascend     AT&T        Sprint     Sprint      Sprint    =20
EDS


            Cascade                Worldcom   Worldcom    Worldcom  =20
@Home


            Stratacom              AT&T       AT&T        AT&T      =20
AT&T


            AT&T








     Many companies overlap onto different layers in more than one
sector.


     Most companies, however, generally maintain their core business on
one


     or two layers in one sector only.




     The OSI model specifies that each layer only deals with the layers


     immediately above and below it. Similarly, companies will be most


     successful doing business with other companies on the layers


     immediately above and below them. As an illustration of this, we
have


     seen many recent failed partnerships between cable or telephone


     companies and computer software and hardware companies. These
companies


     are many layers apart, as the OSI model shows. The best
partnerships


     are between companies occupying neighboring layers.




     Also, complications in developing and deploying networks and


     network-based products are directly proportional to the number of


     layers involved. Conversely, the fewer the layers involved, the
simpler


     and more reliable the networking technology.




     With more layers involved, the technology becomes more complex, but
it


     also allows much greater flexibility. For example, Morse code
operated


     at the first layer only, and telephone technology deals only with
the


     first and second layers. Both afford little room for innovation


     compared to the seven-layer full Internet connection.




     Because Internet technology is so versatile, it will be difficult
to


     fit the industry into a "commodity" description. While one or more


     layers may become commodity businesses, there is so much flexibility
in


     the implementation of multiple layers, it will be a long time
before


     the entire industry commoditizes, if ever.






Summary




     The Internet has the potential to become the greatest
communications


     medium in history. It will take thousands of developers at hundreds
of


     companies to provide the innovations necessary for the Internet to


     achieve this potential. Whether or not these companies become a


     financial success depends largely on their anticipation of the
market's


     segmentation.




     Many companies will not foresee this segmentation and will fail to


     position themselves to occupy a layer, or segment, of the industry.
Or


     they may pursue a segment but fail to understand its relationship
with


     the layers immediately above and below.




     Companies that understand and embrace the natural segmentation of
the


     marketplace will be able to make wise decisions about partners and


     competitors. By anticipating changes in the market, these=20
companies


     will be principal contributors to the Internet of the future.









---




(1)  These six sectors were originally outlined by Michael Parekh,


     analyst at Goldman Sachs, in a prescient paper called "Byways to


     Highways" in October, 1994.






This paper is also available on the Web:




     http://www.earthlink.net/special/marketevol.html






                         =A9Copyright 1996 Sky Dayton









--


Sky Dayton, Founder & Chairman        |  Voice: 818-296-3072


EarthLink Network, Inc.               |  Fax:   818-296-4161


sky () earthlink net                     |  3100 New York Drive


http://websites.earthlink.net/~sky    |  Pasadena, CA  91107



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