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Re: DefCon CTF


From: "Red Dragon" <rd () vnsecurity net>
Date: Fri, 15 Aug 2008 00:55:57 -0700

On Thu, Aug 14, 2008 at 1:01 PM, Jared DeMott
<jdemott () crucialsecurity com>wrote:

 One thing that was interesting this year at Defcon was CTF, which was a
bit of a blowout, even though the game itself was reasonably fair and
there were lots of good teams competing. At some point it would be cool
if school of root (the winning team) posted how they did it.


 Team 1@stPlace enjoyed our 2 year winning streak, but we got sch00led
hard.  :)  I couldn't be happier to lose[0] to them, though.

As an outside observer of their team for many years, I think that SoR
finally overcame the classic "too many people" problems and didn't step
all over themselves like has happened for many teams over the years with
more people than can sit at the CTF tables.

Additionally, I think Kenshoto also raised the bar on the reversing,
which gave a (well-deserved) advantage to the stronger reversers.
I'm sure CollabREate[1] didn't hurt SoR either.

As a quick list, I'd say this year the main difference seemed to be very
well considered custom shellcode, excellent automation and tracking,
strong network defense, and some additional tricks that we have some
theories about.  I'd love to hear more details too.  :)


Ya, from what I saw (and from what ChrisEagle said) skewl just brought out
all the horses.  With a 26 man team (to our 8-10) they were overpoweringly
strong, and led by the master CE to bring down the house RE style.  For the
last couple years we've rocked as a balanced team and mastered things like
automation, counter attack, defense, inline-snorting, and of course DRB with
the RE power -- but this year more than ever break through points (first to
RE and exploit a vul) was key -- score quick, score often.  If the game
stays the same, bringing a small army of reversers is possibly a strong road
to success, especially if you've mastered the personal issues of large
teams, and understand the rest of the game as well.  Skewl rocks, and they
deserved to win.  I'm not at all suggesting that numbers was the only reason
they won.  Though, I wonder if Kenshoto will try and address the large team
approach?  I'm really not sure much can be done there, so I guess it's just
one strategic approach?  CE trains folks that move on to gov and industry,
so now when he raises a call to arms, he can muster a sizable team that we
might have trouble matching.  Though, I suppose we could try that approach
as well.  I doubt we will though, I think our team has always felt that
sleek and tight was better than big.  Though if you tighten up big ...
perhaps (obviously) you yield greater production?


I think it's just unfair in term of the number of people in the team.
Especially for "foreign" teams since US teams normally have more ppl.
Chris's team was like 2.5 times larger than other teams.

--rd
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