Nmap Development mailing list archives
Npcap
From: Denis <ddeeeennn () gmail com>
Date: Thu, 30 Aug 2018 19:25:55 +0300
Hello, i'm using npcap for my program. It works like this: - program(npcap) listen game and sending packets to main server. - server receive raw/game packets and sending to all clients. But this works until the game starts. The game sends it like this: *(A)-192.0.30.30(B)-192.0.50.50* *(A)* -> *255.255.255.255* *255.255.255.255* -> *(B)* *(B)* -> *255.255.255.255* *255.255.255.255* -> *(A)* After the game starts, *(A)* sending packets to *(B)*. As a result, instead raw packets, wireshark shows ICMP errors. Can you help me? [image: image.png] P.S. the game use Npcap Loopback Adapter like the main adapter. P.P.S. I badly know english language. Let me know if u not understand something.
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Current thread:
- Npcap Denis (Aug 31)
- Re: Npcap Denis (Aug 31)