Nmap Development mailing list archives

Re: writing brute scripts for UDP based protocols


From: David Fifield <david () bamsoftware com>
Date: Tue, 22 Mar 2011 17:30:45 -0700

On Tue, Mar 22, 2011 at 01:15:54PM +0200, Toni Ruottu wrote:
  hey,

Do we have an example of a brute script against a UDP based protocol?
I think the brute library is useless here. If the service reports
errors we can send auth packages, and check we get an error response
for each one we send. If the service only responds to packages with
correct credentials this becomes a lot harder, as we'll never know how
much traffic we can send and how many times we should retry given
credentials. Should we create a separate udpbrute library, or try to
squeeze this into the existing one?

I don't see how it's so different. Your "failed" signal is just a
timeout instead of an explicit message. But if you think it's better to
build a new brute engine, just do it directly in your script. If it
turns out to be generally useful, we'll split it out or add it to the
existing brute library.

I'm almost never going to object to a new system existing locally within
one script. It can always be changed later or removed with no
backwards-compatibility problems. Starting as a new public library is
riskier because then it's much more important to get the interface right
the first time.

David Fifield
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