Nmap Development mailing list archives
ping fix for windows (finally)
From: "Andy Lutomirski" <Luto () myrealbox com>
Date: Thu, 21 Mar 2002 23:14:31 -0800
-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 At long last, I think I have fixed pinging on windows. It was a royally dumb mistake (thank you MS for stupid error codes -- WSAEINTR is deprecated -- it is _not_ a sensible description for this mistake, and the error should have been on the send not the recv anyway). nmap for Windows may be getting somewhere, finally... :) Change win32_socket in winip.c to read: (sorry, I'm way to tired to make a diff right now) int win32_socket(int af, int type, int proto) { SOCKET s; winip_test(0); if(type == SOCK_RAW && proto == IPPROTO_RAW && !rawsock_avail) { winip_test(1); pcapsend_init(); return 501; } if(o.debugging > 1 && type == SOCK_RAW && proto == IPPROTO_RAW) printf("Opening a real raw socket\n"); s = socket(af, type, proto); // Do this here to save a little time if(type == SOCK_RAW && proto == IPPROTO_RAW) sethdrinclude(s); return s; } (The line that changed is the call to sethdrinclude(s)) Andy Lutomirski P.S. Sorry I didn't find this a few days earlier :( Anyone see the beginning of a bad tradition? P.P.S. Anyone know of a way to get UDP sockets on Windows to stop failing recieves just becuase they got a port unreachable (that's sensible behavior if connect() has been called, but IMHO these errors should be ignored if connect() has not been called -- it sorta defeats the purpose of connectionless sockets). Of course it is quite possible that I'm nuts, but I don't think so... -----BEGIN PGP SIGNATURE----- Version: PGPfreeware 7.0.3 for non-commercial use <http://www.pgp.com> iQA/AwUBPJrZ0zF1mpyDznXTEQKccQCfc2p/XtML1RUPBa1NtP7HT/sPa2oAoNuJ y7KQVsVOpyHnCfuAq2ELE+s0 =TA64 -----END PGP SIGNATURE-----
Current thread:
- ping fix for windows (finally) Andy Lutomirski (Mar 21)
- Re: ping fix for windows (finally) Fyodor (Mar 23)