nanog mailing list archives

Re: Large RTT or Why doesn't my ping traffic get discarded?


From: Jason Iannone <jason.iannone () gmail com>
Date: Thu, 22 Dec 2022 06:35:43 -0600

Thanks for engaging with this. I was intentionally brief in my explanation.
I have observed this behavior in congested networks for years and ignored
it as an obvious symptom of the congestion. What has always piqued my
curiosity though is just how long a ping can last.

In my case yesterday, I was at the airport at peak holiday travel and free
wifi usage time. I expect a bad experience. I don't expect a ping to return
5 seconds after originating it. I just imagine the network straining and
groaning to get my ping back to me. It's okay, man. Let it go.

On Thu, Dec 22, 2022 at 5:22 AM Masataka Ohta <
mohta () necom830 hpcl titech ac jp> wrote:

Jerry Cloe wrote:

Because there is no standard for discarding "old" traffic, only
discard is for packets that hop too many times. There is, however, a
standard for decrementing TTL by 1 if a packet sits on a device for
more than 1000ms, and of course we all know what happens when TTL
 > hits zero. Based on that, your packet could have floated around for
 > another 53 seconds.

Totally wrong as the standard says TTL MUST be decremented at least
by one on every hop and TTL MAY NOT be decremented further as is
specified by the standard of IPv4 router requirements (rfc1812):

    When a router forwards a packet, it MUST reduce the TTL by at least
    one.  If it holds a packet for more than one second, it MAY decrement
    the TTL by one for each second.

As for IPv6,

    Unlike IPv4, IPv6 nodes are not required to enforce maximum packet
    lifetime.  That is the reason the IPv4 "Time to Live" field was
    renamed "Hop Limit" in IPv6.  In practice, very few, if any, IPv4
    implementations conform to the requirement that they limit packet
    lifetime, so this is not a change in practice.

                                                Masataka Ohta



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