nanog mailing list archives
Re: Gaming Consoles and IPv4
From: "Valdis Klētnieks" <valdis.kletnieks () vt edu>
Date: Mon, 28 Sep 2020 11:30:35 -0400
On Sun, 27 Sep 2020 21:33:56 -0400, Daniel Sterling said:
It is true that I've yet to see any FPS game use ipv6. I assume that's cuz they can't count on users having v6, so they have to support v4, and it wouldn't be worth their while to have their gaming host support dual-stack. just a guess there
The Playstation 4's OS actually does support IPV6. I've been told that the big hold-up is that the kits sent to developers had libraries that didn't include the IPv6 sockets support, so no getaddrinfo() and friends, so developers couldn't code the support. Does anybody have info from Microsoft or Sony on what their new consoles are doing regarding IPv6? My informant has moved on and is out of the loop regarding the PS5's software innards.
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Current thread:
- Re: Gaming Consoles and IPv4, (continued)
- Re: Gaming Consoles and IPv4 Tom Beecher (Sep 28)
- Re: Gaming Consoles and IPv4 Martijn Schmidt via NANOG (Sep 28)
- Re: Gaming Consoles and IPv4 Mike Hammett (Sep 28)
- Re: Gaming Consoles and IPv4 Matthew Petach (Sep 28)
- Re: Gaming Consoles and IPv4 Tom Beecher (Sep 28)
- Re: Gaming Consoles and IPv4 Carlos M. Martinez (Sep 28)
- Re: Gaming Consoles and IPv4 Tom Beecher (Sep 28)
- Re: Gaming Consoles and IPv4 Matt Hoppes (Sep 28)
- Re: Gaming Consoles and IPv4 Matthew Petach (Sep 28)
- Re: Gaming Consoles and IPv4 Matt Erculiani (Sep 28)
- Re: Gaming Consoles and IPv4 Valdis Klētnieks (Sep 28)
- Re: Gaming Consoles and IPv4 Chris Adams (Sep 28)
- Re: Gaming Consoles and IPv4 Seth Mattinen (Sep 28)
- Re: Gaming Consoles and IPv4 Daniel Sterling (Sep 30)
- Re: Gaming Consoles and IPv4 Josh Luthman (Sep 30)
- Re: Gaming Consoles and IPv4 Daniel Sterling (Sep 30)