nanog mailing list archives
Re: Gaming Consoles and IPv4
From: Darin Steffl <darin.steffl () mnwifi com>
Date: Sun, 27 Sep 2020 13:17:03 -0500
This isn't rocket science. Give each customer their own ipv4 IP address and turn on upnp, then they will have open NAT to play their game and host. On Sun, Sep 27, 2020, 12:50 PM Matt Hoppes < mattlists () rivervalleyinternet net> wrote:
I know the solution is always “IPv6”, but I’m curious if anyone here knows why gaming consoles are so stupid when it comes to IPv4? We have VoIP and video systems that work fine through multiple layers of PAT and NAT. Why do we still have gaming consoles, in 2020, that can’t find their way through a PAT system with STUN or other methods? It seems like this should be a simple solution, why are we still opening ports or having systems that don’t work?
Current thread:
- Gaming Consoles and IPv4 Matt Hoppes (Sep 27)
- Re: Gaming Consoles and IPv4 Darin Steffl (Sep 27)
- Re: Gaming Consoles and IPv4 Matt Hoppes (Sep 27)
- RE: Gaming Consoles and IPv4 info--- via NANOG (Sep 27)
- Re: Gaming Consoles and IPv4 Matt Hoppes (Sep 27)
- RE: Gaming Consoles and IPv4 info--- via NANOG (Sep 27)
- Re: Gaming Consoles and IPv4 Matt Hoppes (Sep 27)
- Re: Gaming Consoles and IPv4 Matt Hoppes (Sep 27)
- Re: Gaming Consoles and IPv4 Darin Steffl (Sep 27)
- Re: Gaming Consoles and IPv4 Mike Hammett (Sep 27)
- Re: Gaming Consoles and IPv4 Daniel Sterling (Sep 27)
- Re: Gaming Consoles and IPv4 Mike Hammett (Sep 28)
- Re: Gaming Consoles and IPv4 Matt Hoppes (Sep 28)
- Re: Gaming Consoles and IPv4 Mike Hammett (Sep 28)