nanog mailing list archives

Re: COVID-19 vs. our Networks


From: Owen DeLong <owen () delong com>
Date: Fri, 13 Mar 2020 21:38:36 -0700

You don’t have kids, do you…

They have the attention span of Koi these days. They’ll play most games for about 15 minutes or so before downloading 
the next one. (At least that’s been my observation of behavior among my GF’s daughter and her friends).

Owen


On Mar 13, 2020, at 20:31 , Darin Steffl <darin.steffl () mnwifi com> wrote:

Playing games doesn't take much bandwidth. Downloading games does. So as long as everyone already has their games and 
there's no updates, playing the game is typically under 100 kbps which is negligible compared to streaming video 
which takes 1 to 25 mbps. 

On Fri, Mar 13, 2020, 8:52 PM Sabri Berisha <sabri () cluecentral net <mailto:sabri () cluecentral net>> wrote:
Hi,

I don't know where y'all live, but here in the SF Bay Area, pretty much all public and private schools have closed 
down. My school district (in Santa Clara County) will be closed until Spring Break.

The impact of all these bored school kids on the networks due to gaming might cause some issues. I know that if I'm 
working from home and my videoconferencing slows down because of someones gaming, I'm taking the necessary action 
(read, change some rules on my firewall). 

Thanks, 

Sabri 


----- On Mar 13, 2020, at 4:12 PM, Hugo Slabbert <hugo () slabnet com <mailto:hugo () slabnet com>> wrote:
I think under circumstances like this, I could definitely see some of the online based games shutting services down.
 
How so?

Signed,

Someone who works for an online gaming company and has heard nothing of this.

-- 
Hugo Slabbert       | email, xmpp/jabber: hugo () slabnet com <mailto:hugo () slabnet com>
pgp key: B178313E   | also on Signal


On Fri, Mar 13, 2020 at 2:52 PM Mike Bolitho <mikebolitho () gmail com <mailto:mikebolitho () gmail com>> wrote:
I think under circumstances like this, I could definitely see some of the online based games shutting services down.

- Mike Bolitho


On Fri, Mar 13, 2020 at 2:41 PM Ahmed Borno <amaged () gmail com <mailto:amaged () gmail com>> wrote:
Its already happening in Italy, and now that schools are shutting down here as well, its going to get interesting: 
https://www.bloomberg.com/news/articles/2020-03-12/housebound-italian-kids-strain-network-with-fortnite-marathon 
<https://www.bloomberg.com/news/articles/2020-03-12/housebound-italian-kids-strain-network-with-fortnite-marathon>

The ultimate traffic test is coming, looking forward to hearing about it on this thread.

Maybe its a good time to start a communication channel between content providers/gaming companies and ISPs/CDNs.


On Fri, Mar 13, 2020 at 11:22 AM Rubens Kuhl <rubensk () gmail com <mailto:rubensk () gmail com>> wrote:


On Thu, Mar 12, 2020 at 3:46 PM g () 1337 io <mailto:g () 1337 io> <lists () 1337 io <mailto:lists () 1337 io>> wrote:
With talk of there being an involuntary statewide (WA) and then national quarantines (house arrest) for multiple 
weeks, has anyone put thought into the impacts of this on your networks if/when this comes to fruition? 

We're already pushing the limits with telecommuters / those that are WFH, but I can only imagine what things will 
look like with everyone stuck at home for any duration of time.


People will turn to you and every other ISP hoping you keep them online. So besides demand issues, keeping your 
network up will be important to a whole lot of people. 


Rubens
 



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