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Re: PlayStationNetwork blocking of CGNAT public addresses


From: Roland Dobbins <rdobbins () arbor net>
Date: Fri, 16 Sep 2016 20:49:23 +0700


On 16 Sep 2016, at 20:38, Simon Lockhart wrote:

 Unless we know what to look for, it's hard to detect and stop it.

It's not just application-layer stuff - they're subject to all sorts of attacks. Screening out the obvious stuff would certainly help.

The main issue is a dearth of engagement of clueful folks in the global operational community. Some gaming-oriented networks are well-represented; others are not, sadly.

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Roland Dobbins <rdobbins () arbor net>


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