nanog mailing list archives

Re: iPhone updates and required bandwidth


From: Greg Whynott <Greg.Whynott () oicr on ca>
Date: Wed, 18 Aug 2010 15:20:52 -0400

sorry Joe if i wasn't clear,  what i was trying to say is I know there is a solution to address the bandwidth issue 
caused by updates for OS X machines,   I am unsure if they have a similar solution for their hand held devices.    I am 
assuming they do or soon will.   I'm on the road right now,  when I return to the office I'll take a look at the OS X 
update server and see if there is any provisions for the iPhones and friends.  

perhaps a squid caching server in-between the device network and internet?    back in the day this is how i mitigated 
other many to one client update issues.

-g




On Aug 18, 2010, at 3:07 PM, JoeSox wrote:

Interesting.
Do you have to configure the iPhone devices or just use its standard settings?

--
Thanks, Joe


On Wed, Aug 18, 2010 at 12:03 PM, Greg Whynott <Greg.Whynott () oicr on ca> wrote:
I set up an OS X server which hosts updates for the rest of the company,  so the OS X client machines poll/pull 
updates from the internal machine as opposed to 100 of them pulling the same updates over the internet.  saves 
bucket loads of bandwidth and  you can "pre ok" individual packages,  so the client just updates without prompting.  
 I'm not sure but I suspect they might have something which allows their other devices to poll this same source.  it 
would seem reasonable anyway..

probably not a very useful answer but there it is.  8)


-g


On Aug 18, 2010, at 2:54 PM, JoeSox wrote:

Am I the only one that gets ticked off at the Apple iPhone update
procedure and the amount of bandwidth it needs?
Is there any secret I am missing to cut down on the required bandwidth
needed for it (caching the update somewhere etc)?  I don't own an
iPhone (DroidX user here) and am unfamiliar with the update, all I
know is it uses tons of BW.


--
Thanks, Joe







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