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IP: Thieves R Us


From: David Farber <dave () farber net>
Date: Sat, 12 May 2001 04:12:01 -0700



X-Sender: >X-Sender: mnemonic@166.84.0.212
Date: Fri, 11 May 2001 14:36:51 -0400
To: dgillmor () sjmercury com
From: Mike Godwin <mnemonic () well com>


Thieves R Us
Computer makers are building equipment on the assumption that we are all 
copyright outlaws
Mike Godwin
The American Lawyer

April 18, 2001


Every year or two I upgrade to a newer, faster Mac laptop, and this means 
I go through a now-familiar ritual of hooking up the new machine to the 
old one through a cable or local area network and copying everything -- 
software, data (including my MP3 music collection), and settings -- to the 
new machine. So you can imagine my surprise and horror when I heard 
reports recently that a new standard for consumer hard drives would make 
this kind of copying difficult or maybe even impossible.

The reports may have been at least partially wrong, as it turns out. But I 
think they raise important issues, and ones we ought to be thinking about now.

The notion that hard drives might be hard-wired to prevent copying first 
collided with my consciousness in January. That's when I heard about a 
technology known as CPRM, which stands for Content Protection for 
Recordable Media. It's being developed by an industry group known as The 
4C Entity, with the backing of IBM, Toshiba, and Matsushita.

CPRM, it turns out, was the basis of a flood of criticism against The 4C 
Entity after a single news story appeared in December in a British online 
computer journal called The Register. Titled "Stealth Plan Puts Copy 
Protection Into Every Hard Drive," the article began with an arresting 
lead: "Hastening a rapid demise for the free copying of digital media, the 
next generation of hard disks is likely to come with copyright protection 
countermeasures built in." Okay, that got my attention.

The article went on to say that standard-setting bodies were being asked 
to adopt CPRM for hard disks. Each disk would have a unique identifier 
that would help prevent unauthorized copies. The article suggested that 
this padlock could be built into drives as early as this summer.

The reaction was quick and harsh. By the next day, computer activists, 
including millionaire software entrepreneur John Gilmore, had circulated 
the story to mailing lists and other online forums. Gilmore called CPRM 
"the latest tragedy of copyright mania in the computer industry." He 
warned that under the standard, users "wouldn't be able to copy data from 
[their] own hard drive to another drive, or back it up, without permission 
from some third party."

Industry spokesmen were quick to respond that the protesters misunderstand 
the technology and that their concerns are overblown. The 4C Entity said 
that CPRM isn't even designed or licensed for "generic hard disks." It is 
instead meant for use with other digital media, such as MP3 players and 
writeable DVDs. The group also says the technology will be optional for 
computer manufacturers. The standard would simply specify a common digital 
signal facilitating CPRM technology, but it would not mandate that the 
signal be present and turned on in a device.
These qualifications have not mollified Gilmore and other critics, who 
raise the prospect that technologies like CPRM will push the digital 
electronics industry into producing only equipment and tools with little 
or no capability for unlicensed copying.

Now, at this point you might say, "So what? What's wrong with designing 
hardware in a way that prevents you from breaking the law?"

I think the best answer to this is: Nothing, so long as it doesn't block 
you from lawful stuff you need to do. Consider: It's certainly possible 
today to build a car that will never go over the legal speed limit. 
Perhaps speed-related injuries and fatalities are enough of a reason for 
the auto industry to produce low-speed cars. But then it would be 
impossible for drivers to do things they legally have a right to do, and 
often need to do, such as accelerating safely onto a freeway or 
accelerating to avoid a road hazard. And a car that can do those lawful 
things can also break the speed limit. Yet we don't assume that the owner 
of such a car is a likely speeder.

Put more broadly: Technologies that empower people don't discriminate 
between good uses and bad. So if we build constraints into our computer 
systems that prevent infringement, we're also making it impossible for 
users to engage in all sorts of lawful copying. Except for the most ardent 
IP hard-liners, most people accept that it is a fair use to make private, 
personal copies of music and movies. But the proposed standard could 
prevent that sort of activity.

It's worth comparing these digital rights management technologies to the 
copy protection schemes that were the rage back in the 1970s and early 
1980s -- the first decade and a half of the microcomputer revolution. Back 
then, plenty of commercial software -- not just games, but also 
productivity software like word processors and spreadsheets -- was coded 
to prevent copying.
Routine tasks like backing up a hard drive and migrating to upgraded 
systems were an incredible chore. With backups in particular, the software 
discouraged activities that normal, prudent computer users ought to be 
doing. As you may remember (and certainly can imagine), this caused a lot 
of users to gripe.
Some developers responded by creating programs that circumvented the copy 
protection. In the long term, however, most software vendors moved away 
from copy protection altogether; they began to rely on copyright 
enforcement and the customers' needs for support and upgrades to protect 
their interests. You generally need to own licensed copies of software in 
order to get support when you have problems.

The vendors also began lowering the price of software so that it seemed 
both reasonable and equitable to pay for it rather than copy it. The 
primary reason that software vendors moved away from copy protection 
schemes is that they were confronted with competitors that offered similar 
products without copy protection and with lower prices. In other words, 
market forces (Microsoft was not yet considered a monopoly) pushed 
software companies into more rational setups and better relationships with 
their customers.
But if copy protection is built into standard computer storage devices, 
whether hard drives or anything else, what competitors will I be able to 
turn to? Even my Macintosh PowerBook, which you might think is free from 
standards imposed in the Wintel world, relies on an IBM standard-issue 
hard disk.

There's another complication. The Digital Millennium Copyright Act 
expressly outlaws the dissemination of tools that can be used to 
circumvent technologies that control access to, or copying of, copyrighted 
works. I can't even circumvent those technologies myself. Courts have said 
that it's illegal even when the underlying purpose of the copying (fair 
use for a classroom presentation or permitted by license) is lawful. Even 
if the license of my word processor allows me to make archival copies of 
the software, it's still illegal for me to use circumvention tools to do so.

This combination of law and hardware means that there's a real possibility 
that someday soon I won't be able to choose between computer products that 
employ such schemes and those that don't. If that day comes, I don't know 
how the market will respond, but I know how I will. To the extent 
possible, I'll stop buying new computer equipment altogether. I'm guessing 
at least some other computer buyers will make that decision, too.

This will mean I won't have the fastest and best computer equipment 
anymore, but I'm betting I can stay afloat by haunting used-computer 
stores for a long time to come. And I'll have the pleasure of knowing that 
the computer equipment, MP3 device, or CD burner, etc., that I'm buying 
doesn't have built into it the assumption that I'm a copyright infringer.

Mike Godwin is chief correspondent of IP Worldwide. His e-mail address is 
mnemonic () well com.



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