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IP: Studies Find Reward Often No Motivator


From: Dave Farber <farber () cis upenn edu>
Date: Tue, 17 Aug 1999 06:38:36 -0400



From: "the terminal of Geoff Goodfellow" <geoff () iconia com>
To: "Dave e-mail pamphleteer Farber" <farber () cis upenn edu>

Dave: A most interesting article, which to me is the very spirit of The How and
The Why the Internet, Linux, etc. came to and continue to be so great. For
myself, it is the very core of why I enjoy activities such as DJ'ng (which i
don't accept money for) and even why I enjoy playing the stock market so much
(just to do it for its own sake, not for the money!). I believe the word for
these activites is "Autotelic", meaning "self goals" (as opposes to extotelic
"external goals", such as money or other reward). -Geoff

http://www.gnu.org/philosophy/motivation.html

Studies Find Reward Often No Motivator
Creativity and intrinsic interest diminish if task is done for gain
By Alfie Kohn
Special to the Boston Globe
[reprinted with permission of the author
from the Monday, 19 January 1987, Boston Globe]

In the laboratory, rats get Rice Krispies. In the classroom the top students
get A's, and in the factory or office the best workers get raises. It's an
article of faith for most of us that rewards promote better performance.

But a growing body of research suggests that this law is not nearly as ironclad
as was once thought. Psychologists have been finding that rewards can lower
performance levels, especially when the performance involves creativity.

A related series of studies shows that intrinsic interest in a task - the sense
that something is worth doing for its own sake - typically declines when
someone is rewarded for doing it.

If a reward - money, awards, praise, or winning a contest - comes to be seen as
the reason one is engaging in an activity, that activity will be viewed as less
enjoyable in its own right.

With the exception of some behaviorists who doubt the very existence of
intrinsic motivation, these conclusions are now widely accepted among
psychologists. Taken together, they suggest we may unwittingly be squelching
interest and discouraging innovation among workers, students and artists.

The recognition that rewards can have counter-productive effects is based on a
variety of studies, which have come up with such findings as these: Young
children who are rewarded for drawing are less likely to draw on their own that
are children who draw just for the fun of it. Teenagers offered rewards for
playing word games enjoy the games less and do not do as well as those who play
with no rewards. Employees who are praised for meeting a manager's expectations
suffer a drop in motivation.

Much of the research on creativity and motivation has been performed by Theresa
Amabile, associate professor of psychology at Brandeis University. In a paper
published early last year on her most recent study, she reported on experiments
involving elementary school and college students. Both groups were asked to
make ``silly'' collages. The young children were also asked to invent stories.

The least-creative projects, as rated by several teachers, were done by those
students who had contracted for rewards. ``It may be that commissioned work
will, in general, be less creative than work that is done out of pure
interest,'' Amabile said.

In 1985, Amabile asked 72 creative writers at Brandeis and at Boston University
to write poetry. Some students then were given a list of extrinsic (external)
reasons for writing, such as impressing teachers, making money and getting into
graduate school, and were asked to think about their own writing with respect
to these reasons. Others were given a list of intrinsic reasons: the enjoyment
of playing with words, satisfaction from self-expression, and so forth. A third
group was not given any list. All were then asked to do more writing.

The results were clear. Students given the extrinsic reasons not only wrote
less creatively than the others, as judged by 12 independent poets, but the
quality of their work dropped significantly. Rewards, Amabile says, have this
destructive effect primarily with creative tasks, including higher-level
problem-solving. ``The more complex the activity, the more it's hurt by
extrinsic reward,'' she said.

But other research shows that artists are by no means the only ones affected.

In one study, girls in the fifth and sixth grades tutored younger children much
less effectively if they were promised free movie tickets for teaching well.
The study, by James Gabarino, now president of Chicago's Erikson Institute for
Advanced Studies in Child Development, showed that tutors working for the
reward took longer to communicate ideas, got frustrated more easily, and did a
poorer job in the end than those who were not rewarded.

Such findings call into question the widespread belief that money is an
effective and even necessary way to motivate people. They also challenge the
behaviorist assumption that any activity is more likely to occur if it is
rewarded. Amabile says her research ``definitely refutes the notion that
creativity can be operantly conditioned.''

But Kenneth McGraw, associate professor of psychology at the University of
Mississippi, cautions that this does not mean behaviorism itself has been
invalidated. ``The basic principles of reinforcement and rewards certainly
work, but in a restricted context'' - restricted, that is, to tasks that are
not especially interesting.

Researchers offer several explanations for their surprising findings about
rewards and performance.

First, rewards encourage people to focus narrowly on a task, to do it as
quickly as possible and to take few risks. ``If they feel that 'this is
something I have to get through to get the prize,' they're going to be less
creative,'' Amabile said.

Second, people come to see themselves as being controlled by the reward. They
feel less autonomous, and this may interfere with performance. ``To the extent
one's experience of being self-determined is limited,'' said Richard Ryan,
associate psychology professor at the University of Rochester, ``one's
creativity will be reduced as well.''

Finally, extrinsic rewards can erode intrinsic interest. People who see
themselves as working for money, approval or competitive success find their
tasks less pleasurable, and therefore do not do them as well.

The last explanation reflects 15 years of work by Ryan's mentor at the
University of Rochester, Edward Deci. In 1971, Deci showed that ``money may
work to buy off one's intrinsic motivation for an activity'' on a long-term
basis. Ten years later, Deci and his colleagues demonstrated that trying to
best others has the same effect. Students who competed to solve a puzzle
quickly were less likely than those who were not competing to keep working at
it once the experiment was over.

Control plays role

There is general agreement, however, that not all rewards have the same effect.
Offering a flat fee for participating in an experiment - similar to an hourly
wage in the workplace - usually does not reduce intrinsic motivation. It is
only when the rewards are based on performing a given task or doing a good job
at it - analogous to piece-rate payment and bonuses, respectively - that the
problem develops.

The key, then, lies in how a reward is experienced. If we come to view
ourselves as working to get something, we will no longer find that activity
worth doing in its own right.

There is an old joke that nicely illustrates the principle. An elderly man,
harassed by the taunts of neighborhood children, finally devises a scheme. He
offered to pay each child a dollar if they would all return Tuesday and yell
their insults again. They did so eagerly and received the money, but he told
them he could only pay 25 cents on Wednesday. When they returned, insulted him
again and collected their quarters, he informed them that Thursday's rate would
be just a penny. ``Forget it,'' they said - and never taunted him again.

Means to an end

In a 1982 study, Stanford psychologist Mark L. Lepper showed that any task, no
matter how enjoyable it once seemed, would be devalued if it were presented as
a means rather than an end. He told a group of preschoolers they could not
engage in one activity they liked until they first took part in another.
Although they had enjoyed both activities equally, the children came to dislike
the task that was a prerequisite for the other.

It should not be surprising that when verbal feedback is experienced as
controlling, the effect on motivation can be similar to that of payment. In a
study of corporate employees, Ryan found that those who were told, ``Good,
you're doing as you /should/'' were ``significantly less intrinsically
motivated than those who received feedback informationally.''

There's a difference, Ryan says, between saying, ``I'm giving you this reward
because I recognize the value of your work'' and ``You're getting this reward
because you've lived up to my standards.''

A different but related set of problems exists in the case of creativity.
Artists must make a living, of course, but Amabile emphasizes that ``the
negative impact on creativity of working for rewards can be minimized'' by
playing down the significance of these rewards and trying not to use them in a
controlling way. Creative work, the research suggests, cannot be forced, but
only allowed to happen.

Alfie Kohn, a Cambridge, MA writer, is the author of ``No Contest: The Case
Against Competition,'' recently published by Houghton Mifflin Co., Boston, MA.
ISBN 0-395-39387-6.

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Geoff_Goodfellow () iconia com, s.r.o.  *   tel/mobil +420 (0)603 706 558
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"Success is getting what you want & happiness is wanting what you get"


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