Educause Security Discussion mailing list archives
Re: Cyberwarfare/hacking games
From: Melissa <mguenther () COX NET>
Date: Sun, 22 May 2011 14:24:15 -0700
Have you tried your local InfraGard chapter for recommendations. I thought the FBI had something that had rave reviews. Another possibility http://iase.disa.mil/ETA/ and http://iase.disa.mil/eta/online-catalog.html#cdroms Some of the FREE material relates to Department of Defense but a lot is generic Examples: CyberProtect Date 03/10 - Ver 2.0 CyberProtect is a web-based, interactive computer network defensive exercise with a video game look and feel. It is intended to familiarize players with information assurance security terminology, concepts, and policy. Players learn about defensive security tools, which must be judiciously deployed on a simulated network. The player then faces a spectrum of security threats and must make practical decisions for allocating resources (in quarterly increments) using the elements of risk analysis and risk management. Play is divided into four sessions (simulating quarters of a fiscal year). After each session, players receive feedback on how well they are doing. At the end of the last session, players are given a report detailing their cumulative operational readiness rating. The report also details every attack by type, origin, and effectiveness of defensive tools. (2 hrs) Description: CyberOps: NetWarrior <http://iase.disa.mil/eta/online-catalog.html#topofpage> back to top CyberOps: NetWarrior Date 01/09 - Ver 1.0 CyberOps: NetWarrior is a three-dimensional interactive computer network defense simulation using video game-quality graphics to provide players with an advanced understanding of information assurance (IA) security architecture, terminology, concepts, and policy. Simulation players may create networks using generic hardware, software, and connection tool suites within allocated resource constraints. Players select appropriate generic IA defensive tools for deployment on the networks they have created or on simple, medium, or complex computer-generated networks. Computer-generated attack sequences are used to test the network defenses deployed by exercise players. Simulation play covers IA professional personnel management issues, representing the impact of available IA personnel [system administrators (SAs), information assurance officers (IAOs), and information assurance managers (IAMs)] on the efficiency of system operation. The personnel resource cost of IA professionals can be affected by their training, certification, and experience. CyberOps:NetWarrior is intended to serve as an academic classroom, technical training, and computer network defense exercise support tool. Multiplayer capability permits individual players to assume Blue, Red, and White Team roles in intranet exercise play using realistic exercise architectures. (4 hrs) From: The EDUCAUSE Security Constituent Group Listserv [mailto:SECURITY () LISTSERV EDUCAUSE EDU] On Behalf Of Fugett, Julie C Sent: Sunday, May 22, 2011 9:59 AM To: SECURITY () LISTSERV EDUCAUSE EDU Subject: [SECURITY] Cyberwarfare/hacking games I'm researching games and gaming hosts for a cyberwarfare game I'm helping to host next fall. I'm curious if any of you have worked with companies that do this sort of thing-what were your experiences, who would you recommend, who would you avoid? I've been doing research on my own and coming up with the same two organizations. Both are great but I want to make sure I bring as many options as possible to my team. I'm totally open on game format-traditional red team vs blue team is great, but more flexible game formats are fine as well. _________________________________ Julie C. Fugett, CISSP Network Security Architect Telecom Engineers and Network Architects Information Technology University of Kansas phone: 785.864.9356 mobile: 785.691.8822 email: jcf () ku edu
Current thread:
- Cyberwarfare/hacking games Fugett, Julie C (May 22)
- Re: Cyberwarfare/hacking games Melissa (May 22)
- <Possible follow-ups>
- Cyberwarfare/hacking games Dean Halter (May 23)
- Re: Cyberwarfare/hacking games Melissa (May 23)
- Re: Cyberwarfare/hacking games Melissa (May 23)
- Re: Cyberwarfare/hacking games Dean Halter (May 23)