Bugtraq mailing list archives
Re: Two independent vulnerabilities (client and server side) in Quake3 engine and many derived games
From: P0ndera () msn com
Date: 5 Jul 2010 21:57:22 -0000
Hello, I hate to reply directly and bother you, but I feel I have no alternative. I run a MOH:BT-Demo server and I have had a problem with hackers disabling our RCON. So, obviously, we can't kick or ban them out of the server - giving them complete immunity, and leaving us completely vulnerable. Would you know of a fix to disable this exploit of overloading the server to disable RCON? I would really, really appreciate your help. Thanks so much. -P
Current thread:
- Re: Two independent vulnerabilities (client and server side) in Quake3 engine and many derived games P0ndera (Jul 06)
- <Possible follow-ups>
- Re: Re: Two independent vulnerabilities (client and server side) in Quake3 engine and many derived games houkouonchi (Jul 07)